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Pixel Odyssey: Simple MMORPG

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Gratuit

Pixel Odyssey: Simple MMORPG

par Lino Iten

3,7 (11) v2.1.1 139 Mo Universel 12+

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Description

What if a mobile MMORPG actually respected your time and wallet?

I'm a solo developer who built Pixel Odyssey because I was tired of predatory mobile games. No ads, no pay-to-win — just a portrait-mode MMORPG you can play anywhere with one thumb.

Jump in for a 2-minute coffee break or dive deep for hours. Your choice, your pace.

EXPLORE A LIVING WORLD
Travel across pixel-art locations step by step. Fight monsters in turn-based combat, discover rare loot, and take on powerful bosses.

REAL PLAYER ECONOMY
Trade gear and items with real players worldwide. Prices set by supply and demand, not algorithms.

CLIMB THE ENDLESS TOWER
Test your build against increasingly brutal floors. How far can you go?

COMPETE IN THE COLISEUM
PvP arena where your gear and strategy are put to the test against other players.

500+ ITEMS & CUSTOM SKINS
Collect, craft, and customize. Upload your own pixel art character skins.

BUILT FOR YOUR LIFE
Portrait mode. One-handed play. No forced waiting. Pick up where you left off instantly.

FAIR BY DESIGN
Optional subscription for extra convenience — never required, never pay-to-win. Built by one person who actually plays mobile games.

Join a small but passionate community of players who care about fair, fun mobile gaming. Your feedback directly shapes the game's future.

EULA: https://www.apple.com/legal/internet-services/itunes/dev/stdeula/

Nouveautés (v2.1.1)

v2.1.1 — Easter & Music Update

Walk infinitely! The step system has been reworked — no more energy cap. Rested steps grant bonus loot, and food is now consumed easily while you explore.

Easter Event: A new shield with the first-ever Crit Evade stat, a new title, and returning seasonal items.

Music is here! Every location has its own track, plus first sound effects for stepping, eating, gathering, and more.

Market Orders: Place buy and sell orders for asynchronous trading.

Town Redesign: New bento-box layout and online player count.

Parallel Casting reworked: Spells and attacks now always happen in the same turn. Double Strike nerfed, mana costs increased.

New tutorial, casual duels, inventory search, coliseum league rework (trophies determine league), crafting improvements, and much more.

Balancing: Food curve rebalanced, high-level talent scaling reduced, early game tower monsters retuned.

Major stability improvements — upgraded Expo SDK 55 and removed crash-prone packages.