Description
Rivaldom is a turn-based strategy game built around decision-making, anticipation, and strategic clarity.
Set in a fractured world governed by the Écliptique Protocol, players compete inside controlled battle domes where nations and leaders fight for influence, territory, and dominance.
Each match is designed to be intense and focused. Within a limited number of turns, players must manage territory, resources, positioning, alliances, and betrayals.
Victory depends entirely on understanding the systems, adapting to opponents, and making the right decisions at the right time.
Rivaldom draws inspiration from the readability of board games while offering deep strategic layers.
Attacking, annexing territory, negotiating alliances, playing tactical cards, or investing in upgrades all have immediate and visible consequences.
This Early Access version allows players to experience Rivaldom during a foundational phase, centered on core gameplay and competitive balance.
The game is designed to evolve progressively, without compromising clarity or strategic integrity.
Rivaldom is made for players who seek meaningful choices, mastery, and tension—where every turn matters.
Nouveautés (v1.6.20)
UI/UX Redesign
Significant visual and structural redesign across multiple core screens:
Lobby redesign
Create Room redesign
Profile redesign
Main UI/UX improvements
Bug Fixes
General stability improvements and multiple bug fixes across core gameplay and UI systems.
Codex Missions Update
Updated mission structure and flow in the Codex, improving progression clarity and gameplay onboarding.
Progression System Improvements (Nation Pass)
Enhanced Nation Pass progression system for better balance, reward flow, and overall user experience.
Soft Currency System Update
Improved logic for soft currency earning and distribution to ensure more consistent and predictable rewards.