Description
Descend into Scoundrel - Card Dungeon, a fast solo card adventure where every room deals four choices and every tap can save your run or end it.
Fight monsters, equip weapons, drink potions, and decide when to leave danger behind. The rules are easy to learn, but each dungeon asks you to manage risk, health, and timing like a true roguelike strategy game.
Why players come back:
- Quick card battles built for short mobile sessions
- Tactical choices with no filler: fight, heal, equip, or skip
- A dungeon crawler feel in a clean deck-based format
- Solitaire-inspired strategy with fantasy monsters and loot
- Runs that are simple to start and satisfying to master
- Portrait play designed for iPhone and iPad
Every room gives you a small hand of danger. A weak weapon might block the next monster, but a stronger card may be waiting. A potion can save you now, but healing too early can waste precious recovery. Skipping a room can buy time, but the deck remembers every choice.
If you like roguelike games, card battlers, dungeon crawlers, turn-based strategy, solitaire-style decisions, or quick fantasy adventures, Scoundrel is built for that one-more-run feeling.
Deal the room. Read the risk. Survive the deck.
Nouveautés (v1.0.1)
Game Center leaderboards are live. Compete for your best Scoundrel runs on all-time and weekly boards, and opt into a weekly reminder so you know when the board resets.
This update also includes minor end-of-run UI polish.