Description
You're going to download this. Let's not overthink it.
Two doors. You pick one. You live or you die. That's the whole game, yes, really.
No skill trees. No crafting. One mechanic, one choice, and The Corridor is already tired of you.
Features, since you're still reading:
- One choice. That's the whole mechanic. You're still going to get it wrong.
- No tutorials. No hand-holding. A small amount of sympathy, withdrawn without notice.
- The Corridor has feelings about your decisions, and none of them are positive.
- Streaks that make you feel invincible approximately two seconds before you're not.
- Clues and props that are genuinely helpful, which somehow makes it worse when you ignore them and die.
- Achievements, collectibles, and a progression system called "Condolences". You're going to need them.
- Game Center integrated leaderboards, challenges, and achievements because The Corridor doesn't play favorites. It just keeps score.
Free to play. No paywalls. No battle pass. No premium cosmetic DLC. The only cost is your time, your sanity, and the slow realization that you could be doing literally anything else right now — but instead you're here, telling yourself "one more round" for the ninth time.
We're not judging you. The Corridor is. But we're not. We promise.
What's new (v1.1.3)
What's New in 1.1.3
New
- NEW: Portal Tokens! Earn them at major room milestones, then spend them on large portal jumps in fresh runs.
- Refreshed visuals for runs past Room 1500, 2000, and 3000.
- New milestone voice lines along the way.
- Plus new interactions and things to discover!
Audio & Haptics
- Organized volume sliders in audio settings.
- New haptic patterns for in-game interactions.
- Refined audio throughout, plus fixes to several volume and playback edge cases.
Community-Driven Tweaks
- Added confirmation before abandoning a run.
- Second Chance offers removed from Challenge Modes (revives are disabled there).
- Match-3 adjustments to wording, scoring, and reward prompts.
Key Bug Fixes
- Fixed Daily/Normal/Challenge run save contamination for the leaderboards.
- Fixed a few Condolence calculation bugs.
- Fixed black screen load on poor connections.
- Improved paused-run restore reliability.
- Long list of audio, visual, prop placement, animation, and UI cleanup throughout.
Thanks for playing, and especially thanks to everyone sending in feedback through Discord!
Discord is one tap away from the game menus! It's the best place to share feedback, report bugs, submit ideas, or just hang out.