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Scheme O

Utilities

Free

Scheme O

by Collin Bergstrom

5.0 (1) v1.2 4 MB Universal 17+

Description

Scheme O is a tactical planning tool designed to help leaders rapidly build clear mission graphics and planning products. Instead of spending hours manually drawing terrain analysis and overlays, Scheme O allows users to construct tactical planning geometries in seconds. Built around real problems leaders encounter during mission planning, the platform focuses on speed, clarity, and predictable results.

Key Features:
Rapid Geometry Creation
- Build planning geometries instantly using real weapon systems or custom parameters.
Flexible Map Drawing
- Create shapes, lines, and overlays that match the complexity of real terrain instead of forcing planning into rigid formats.
Route Planning with Checkpoints
- Plan routes with checkpoints, pace estimates, and time calculations to better understand movement across the battlefield.
Integrated Planning Tools
- Quickly place friendly and enemy positions, generate graphics reference grids (GRGs), and build planning overlays directly on the map.
Close Air Support Planning
-Integrate CAS considerations directly into the planning environment.
Weather Integration
- Pull weather data for specific days to support planning and analysis.
Data Matrix Output
- Automatically consolidate planning data into structured outputs that can be easily copied into orders, briefs, or planning documents.
3D Recon
- Assess the terrain and see how your plan will actually look on the ground.

Scheme O helps leaders spend less time drawing graphics and more time thinking about the fight.

What's new (v1.2)

Version 1.2 — What's New

- Overhauled the CAS / Final Attack Heading tool: two-input cone (FAH L and FAH R), maneuver offset, reciprocals toggle, MSD ring, and corrected on-map line direction.
- Coordinate entry now supports all formats — MGRS, DD, DMM, and DMS all parse correctly, with MGRS as the default. Switching formats clears the field to prevent input errors.
- Improved long-press behavior — holding an object opens just that object's quick edit; holding empty map opens only the Add Friendly / Add Enemy menu, which no longer clips at screen edges.
- Boundary coordinate entry no longer shifts the sidebar or exposes the layers panel; boundary and viewshed entries clear from the sidebar once finished or deleted.
- Fixed the right-side layers panel peeking open in landscape and during boundary entry; the sidebar pull-tab stays in place.
- Added a clear control to turn off location/GPS tracking once it's enabled.
- Cleaner Viewshed dropdown rendering, and a tidier login screen (password field no longer looks pre-filled).
- Stability and polish improvements throughout.